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Sea of Thieves - Season 11

Season 11 was a big UI update and a new faster way for how Players can start voyages. My role in this was working close with the design team looking at the existing artwork for the voyage cards and help revamping them as well as creating new art for brand new voyages. I went round different locations within Unreal. Setting up scenes, characters animations and using blueprints. I tried to incorporate what I would like to see as a representative for that voyage if I was a new player.

UI art for Gold Hoarders buried treasure

UI art for Gold Hoarders buried treasure

UI art for Gold Hoarders buried treasure in Devil's Roar location

UI art for Gold Hoarders buried treasure in Devil's Roar location

UI Art for Gold Hoarders Riddle

UI Art for Gold Hoarders Riddle

UI Art for Gold Hoarders Riddle in Devil's Roar location

UI Art for Gold Hoarders Riddle in Devil's Roar location

UI Art for Gold Hoarders Medley in Devil's Roar location

UI Art for Gold Hoarders Medley in Devil's Roar location

UI Art for Random Tall Tale

UI Art for Random Tall Tale

I wanted to show off all the tall tales as possible on the table

I wanted to show off all the tall tales as possible on the table

UI Art for Order of Souls Skeleton Captain bounty

UI Art for Order of Souls Skeleton Captain bounty

Voyage card for player to start the mission

Voyage card for player to start the mission

UI Art for Order of Souls in Devil's Roar location

UI Art for Order of Souls in Devil's Roar location

UI Art for Order of Souls Ghost Ship Battles in Devil's Roar location

UI Art for Order of Souls Ghost Ship Battles in Devil's Roar location

UI Art for Voyage of Legends

UI Art for Voyage of Legends

Render I created and posed for a pop up icon

Render I created and posed for a pop up icon