Ryan Bradley
3D Artist at Cloud Imperium Games
Manchester, United Kingdom
Summary
I am a highly motivated 3D Artist, whether its Game art or product Viz. I give it my 100% and not phased by the task. I am always eager to learn and develop my skill set.
My goal is to be part of a team that will produce engaging rich experiences that players or users become invested in. Making art work that user or players emotionally become attached too.
Skills
IllustrationDigital SculptingHard Surface ModelingTexturingUV MappingHigh-poly Modelinglow poly modellingreal time rendering
Software proficiency

3ds Max

Maya

Cinema 4D

Substance 3D Painter

Substance 3D Designer

ZBrush

Illustrator

Photoshop

V-Ray

Octane Render

TopoGun

Unreal Engine

Unity
Productions
Video Game
Sea of Thieves
Year
2022
Role
3D Artist
Company
Rare LTD
Video Game
Lego Beyond Gotham
Year
2014
Role
Quality Assurance
Company
TT Games
Video Game
Lego Hobbit
Year
2014
Role
Quality Assurance
Company
TT Games
Video Game
Lego The Movie Videogame
Year
2014
Role
Quality Assurance
Company
TT Games
Video Game
Lego Marvel Super Heroes
Year
2013
Role
Quality Assurance
Company
TT Games
Experience
3D Artist at Cloud Imperium Games
3D Artist at Rare LTD | Xbox Game Studios
September 2022 - August 2025
March 2016 - September 2022
3D Developer at Clicks and Links
Quality Assurance at TT Games